You can do this by printing at the 3D printers for 150 Resin. How to get the Red Mask in Sons of the ForestĪs we previously mentioned, the way that you can get your own Red Mask in Sons of the Forest is by crafting it. On top of finding a good place to build a base, boosting your own personal defense, in this instance with a clever disguise, is a good way of sustaining yourself on this remote island. READ NOW: Best early game items in Sons of the Forest This is a great item to pick up if you find that you’re being captured by cannibals too easily in Sons of the Forest. *Feeding cost list/group size/scaling now in mod text document itself, forum posts obsolete/removed.Want to know how to get the Red Mask in Sons of the Forest? Look no further! The Red Mask is an item that can be crafted in the game, providing extra protection against enemies. This page will take you through a quick and simple guide on how to get the Red Mask. These are basically the same animal, that changed coat color during population fragmentation in the ice age. Dall sheep have fannin sheep (dall-stone hybrid, almost genetically identical to stone sheep anyway) and stone sheep variants. Polar bear have a few variants of white, but have two rare polar bear-grizzly hybrid variants you may discover! (Whites and light gray saddle markings, sourced from real images.) Arctic wolves have 10 realistic, different variants. (Not counting additional sliders for further variation.) Reindeer have 10 unique high quality textures that makes the herds look more natural. Reindeer body remastered, and reworked with gorgeous asymmetrical antlers that do not break the spirit of the original design. New features coming to 1.6 in next release: -No changes were made to the base values of animal interest by species. Guests are less bored by (& additionally more willing to view) animals from a country/climate that matches the zoo's location/climate. Added bigger scaling for American Alligators, all changes included in the doc. (Also in the download itself.) And removed Bactrian scale fix since Frontier did that also. Added a lot more animals to walk-throughs/guests don't flee. (Fixing it required changing populations and making the game slightly unrealistic, hence my decision to just remove it.)ĥ. Anti-fight is now removed because it seems like Frontier fixed this issue anyway, giving a large grace period to male animals growing up and a bit more tolerance so it is no longer needed. Albinos appear at a rate of 2 per refresh in sandbox.Ĥ. Remade from scratch, includes all DLC and anniversary pack.Ģ. New features added in 1.5 (1.5 is the version of the mod, not the version of Planet Zoo.)ġ. Grand Safari on hold until I remake it, but Animal Overhaul updated. Wolf colors removed because a total overhaul of all animals having 10+ variants coming to this mod progressively over time, starting with the DLC's first. To clarify, this mod will NOT give you any access to any content you didn't already own, even if you install the included packs for all DLC. I've experienced that entering online play mode (franchise) reverts my mods back to vanilla, requiring re-instillation and playing in offline mode in the past, but currently I'm able to use this mod in franchise again without any issues? Your mileage may very. Possible important change regarding PZ's handling of mods: If the game updates, this mod should auto-remove, and will NOT corrupt your saves! Safe to uninstall any time.Īll features listed below in the informational graphic apply to ALL DLC animals. Mod is finished for conservation and still up to date 10/15/22.
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